Method: projects.locations.gameServerDeployments.updateRollout

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the defaultGameServerConfig is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in gameServerConfigOverrides field, that will also not result in an error.

HTTP request


The URL uses gRPC Transcoding syntax.

Path parameters



The resource name of the game server deployment rollout, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

Query parameters


string (FieldMask format)

Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see

This is a comma-separated list of fully qualified names of fields. Example: "user.displayName,photo".

Request body

The request body contains an instance of GameServerDeploymentRollout.

Response body

If successful, the response body contains an instance of Operation.

Authorization Scopes

Requires the following OAuth scope:


For more information, see the Authentication Overview.