Method: projects.locations.gameServerDeployments.updateRollout

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the defaultGameServerConfig is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in gameServerConfigOverrides field, that will also not result in an error.

HTTP request

PATCH https://gameservices.googleapis.com/v1/{rollout.name=projects/*/locations/*/gameServerDeployments/*}/rollout

The URL uses gRPC Transcoding syntax.

Path parameters

Parameters
rollout.name

string

The resource name of the game server deployment rollout, in the following form:

projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example,

projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

Query parameters

Parameters
updateMask

string (FieldMask format)

Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see

https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask

A comma-separated list of fully qualified names of fields. Example: "user.displayName,photo".

Request body

The request body contains an instance of GameServerDeploymentRollout.

Response body

If successful, the response body contains an instance of Operation.

Authorization Scopes

Requires the following OAuth scope:

  • https://www.googleapis.com/auth/cloud-platform

For more information, see the Authentication Overview.