Resource: GameServerDeployment
A game server deployment resource.
JSON representation |
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{ "name": string, "createTime": string, "updateTime": string, "labels": { string: string, ... }, "etag": string, "description": string } |
Fields | |
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name |
The resource name of the game server deployment, in the following form: |
createTime |
Output only. The creation time. A timestamp in RFC3339 UTC "Zulu" format, with nanosecond resolution and up to nine fractional digits. Examples: |
updateTime |
Output only. The last-modified time. A timestamp in RFC3339 UTC "Zulu" format, with nanosecond resolution and up to nine fractional digits. Examples: |
labels |
The labels associated with this game server deployment. Each label is a key-value pair. An object containing a list of |
etag |
Used to perform consistent read-modify-write updates. If not set, a blind "overwrite" update happens. |
description |
Human readable description of the game server deployment. |
Methods |
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Creates a new game server deployment in a given project and location. |
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Deletes a single game server deployment. |
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Retrieves information about the current state of the game server deployment. |
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Gets details of a single game server deployment. |
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Gets the access control policy for a resource. |
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Gets details of a single game server deployment rollout. |
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Lists game server deployments in a given project and location. |
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Patches a game server deployment. |
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Previews the game server deployment rollout. |
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Sets the access control policy on the specified resource. |
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Returns permissions that a caller has on the specified resource. |
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Patches a single game server deployment rollout. |