Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::CreateGameServerConfigRequest.
Request message for GameServerConfigsService.CreateGameServerConfig.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#config_id
def config_id() -> ::String
Returns
- (::String) — Required. The ID of the game server config resource to be created.
#config_id=
def config_id=(value) -> ::String
Parameter
- value (::String) — Required. The ID of the game server config resource to be created.
Returns
- (::String) — Required. The ID of the game server config resource to be created.
#game_server_config
def game_server_config() -> ::Google::Cloud::Gaming::V1::GameServerConfig
Returns
- (::Google::Cloud::Gaming::V1::GameServerConfig) — Required. The game server config resource to be created.
#game_server_config=
def game_server_config=(value) -> ::Google::Cloud::Gaming::V1::GameServerConfig
Parameter
- value (::Google::Cloud::Gaming::V1::GameServerConfig) — Required. The game server config resource to be created.
Returns
- (::Google::Cloud::Gaming::V1::GameServerConfig) — Required. The game server config resource to be created.
#parent
def parent() -> ::String
Returns
-
(::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/
.
#parent=
def parent=(value) -> ::String
Parameter
-
value (::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/
.
Returns
-
(::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/
.