Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::CreateGameServerConfigRequest (v0.5.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::CreateGameServerConfigRequest.

Request message for GameServerConfigsService.CreateGameServerConfig.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#config_id

def config_id() -> ::String
Returns
  • (::String) — Required. The ID of the game server config resource to be created.

#config_id=

def config_id=(value) -> ::String
Parameter
  • value (::String) — Required. The ID of the game server config resource to be created.
Returns
  • (::String) — Required. The ID of the game server config resource to be created.

#game_server_config

def game_server_config() -> ::Google::Cloud::Gaming::V1::GameServerConfig
Returns

#game_server_config=

def game_server_config=(value) -> ::Google::Cloud::Gaming::V1::GameServerConfig
Parameter
Returns

#parent

def parent() -> ::String
Returns
  • (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/.

#parent=

def parent=(value) -> ::String
Parameter
  • value (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/.
Returns
  • (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/.