Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::SpecSource (v0.5.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::SpecSource.

Encapsulates Agones fleet spec and Agones autoscaler spec sources.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#game_server_config_name

def game_server_config_name() -> ::String
Returns
  • (::String) — The game server config resource. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}.

#game_server_config_name=

def game_server_config_name=(value) -> ::String
Parameter
  • value (::String) — The game server config resource. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}.
Returns
  • (::String) — The game server config resource. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}.

#name

def name() -> ::String
Returns
  • (::String) — The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec.

#name=

def name=(value) -> ::String
Parameter
  • value (::String) — The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec.
Returns
  • (::String) — The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec.