Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerCluster.
A game server cluster resource.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#cluster_state
def cluster_state() -> ::Google::Cloud::Gaming::V1::KubernetesClusterState
Returns
-
(::Google::Cloud::Gaming::V1::KubernetesClusterState) — Output only. The state of the Kubernetes cluster, this will be available if
'view' is set to
FULL
in the relevant List/Get/Preview request.
#connection_info
def connection_info() -> ::Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo
Returns
- (::Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo) — The game server cluster connection information. This information is used to manage game server clusters.
#connection_info=
def connection_info=(value) -> ::Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo
Parameter
- value (::Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo) — The game server cluster connection information. This information is used to manage game server clusters.
Returns
- (::Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo) — The game server cluster connection information. This information is used to manage game server clusters.
#create_time
def create_time() -> ::Google::Protobuf::Timestamp
Returns
- (::Google::Protobuf::Timestamp) — Output only. The creation time.
#description
def description() -> ::String
Returns
- (::String) — Human readable description of the cluster.
#description=
def description=(value) -> ::String
Parameter
- value (::String) — Human readable description of the cluster.
Returns
- (::String) — Human readable description of the cluster.
#etag
def etag() -> ::String
Returns
- (::String) — ETag of the resource.
#etag=
def etag=(value) -> ::String
Parameter
- value (::String) — ETag of the resource.
Returns
- (::String) — ETag of the resource.
#labels
def labels() -> ::Google::Protobuf::Map{::String => ::String}
Returns
- (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server cluster. Each label is a key-value pair.
#labels=
def labels=(value) -> ::Google::Protobuf::Map{::String => ::String}
Parameter
- value (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server cluster. Each label is a key-value pair.
Returns
- (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server cluster. Each label is a key-value pair.
#name
def name() -> ::String
Returns
-
(::String) — Required. The resource name of the game server cluster, in the following form:
projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
. For example,projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster
.
#name=
def name=(value) -> ::String
Parameter
-
value (::String) — Required. The resource name of the game server cluster, in the following form:
projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
. For example,projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster
.
Returns
-
(::String) — Required. The resource name of the game server cluster, in the following form:
projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
. For example,projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster
.
#update_time
def update_time() -> ::Google::Protobuf::Timestamp
Returns
- (::Google::Protobuf::Timestamp) — Output only. The last-modified time.