Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::FetchDeploymentStateResponse (v0.5.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::FetchDeploymentStateResponse.

Response message for GameServerDeploymentsService.FetchDeploymentState.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#cluster_state

def cluster_state() -> ::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>
Returns

#cluster_state=

def cluster_state=(value) -> ::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>
Parameter
Returns

#unavailable

def unavailable() -> ::Array<::String>
Returns
  • (::Array<::String>) — List of locations that could not be reached.

#unavailable=

def unavailable=(value) -> ::Array<::String>
Parameter
  • value (::Array<::String>) — List of locations that could not be reached.
Returns
  • (::Array<::String>) — List of locations that could not be reached.