Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState (v0.5.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState.

The game server cluster changes made by the game server deployment.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#cluster

def cluster() -> ::String
Returns
  • (::String) — The name of the cluster.

#cluster=

def cluster=(value) -> ::String
Parameter
  • value (::String) — The name of the cluster.
Returns
  • (::String) — The name of the cluster.

#fleet_details

def fleet_details() -> ::Array<::Google::Cloud::Gaming::V1::DeployedFleetDetails>
Returns

#fleet_details=

def fleet_details=(value) -> ::Array<::Google::Cloud::Gaming::V1::DeployedFleetDetails>
Parameter
Returns