Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutResponse (v0.5.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutResponse.

Response message for PreviewGameServerDeploymentRollout. This has details about the Agones fleet and autoscaler to be actuated.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#etag

def etag() -> ::String
Returns
  • (::String) — ETag of the game server deployment.

#etag=

def etag=(value) -> ::String
Parameter
  • value (::String) — ETag of the game server deployment.
Returns
  • (::String) — ETag of the game server deployment.

#target_state

def target_state() -> ::Google::Cloud::Gaming::V1::TargetState
Returns

#target_state=

def target_state=(value) -> ::Google::Cloud::Gaming::V1::TargetState
Parameter
Returns

#unavailable

def unavailable() -> ::Array<::String>
Returns
  • (::Array<::String>) — Locations that could not be reached on this request.

#unavailable=

def unavailable=(value) -> ::Array<::String>
Parameter
  • value (::Array<::String>) — Locations that could not be reached on this request.
Returns
  • (::Array<::String>) — Locations that could not be reached on this request.