Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::FetchDeploymentStateResponse.
Response message for GameServerDeploymentsService.FetchDeploymentState.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#cluster_state
def cluster_state() -> ::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>
Returns
- (::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>) — The state of the game server deployment in each game server cluster.
#cluster_state=
def cluster_state=(value) -> ::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>
Parameter
- value (::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>) — The state of the game server deployment in each game server cluster.
Returns
- (::Array<::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse::DeployedClusterState>) — The state of the game server deployment in each game server cluster.
#unavailable
def unavailable() -> ::Array<::String>
Returns
- (::Array<::String>) — List of locations that could not be reached.
#unavailable=
def unavailable=(value) -> ::Array<::String>
Parameter
- value (::Array<::String>) — List of locations that could not be reached.
Returns
- (::Array<::String>) — List of locations that could not be reached.