Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::ListGameServerConfigsRequest.
Request message for GameServerConfigsService.ListGameServerConfigs.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#filter
def filter() -> ::String
Returns
- (::String) — Optional. The filter to apply to list results.
#filter=
def filter=(value) -> ::String
Parameter
- value (::String) — Optional. The filter to apply to list results.
Returns
- (::String) — Optional. The filter to apply to list results.
#order_by
def order_by() -> ::String
Returns
- (::String) — Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
#order_by=
def order_by=(value) -> ::String
Parameter
- value (::String) — Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
Returns
- (::String) — Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
#page_size
def page_size() -> ::Integer
Returns
- (::Integer) — Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerConfigs left to be queried.
#page_size=
def page_size=(value) -> ::Integer
Parameter
- value (::Integer) — Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerConfigs left to be queried.
Returns
- (::Integer) — Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerConfigs left to be queried.
#page_token
def page_token() -> ::String
Returns
- (::String) — Optional. The next_page_token value returned from a previous list request, if any.
#page_token=
def page_token=(value) -> ::String
Parameter
- value (::String) — Optional. The next_page_token value returned from a previous list request, if any.
Returns
- (::String) — Optional. The next_page_token value returned from a previous list request, if any.
#parent
def parent() -> ::String
Returns
-
(::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*
.
#parent=
def parent=(value) -> ::String
Parameter
-
value (::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*
.
Returns
-
(::String) — Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/*
.