Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::GameServerDeploymentRollout (v0.7.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerDeploymentRollout.

The game server deployment rollout which represents the desired rollout state.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#create_time

def create_time() -> ::Google::Protobuf::Timestamp
Returns

#default_game_server_config

def default_game_server_config() -> ::String
Returns
  • (::String) — The default game server config is applied to all realms unless overridden in the rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

#default_game_server_config=

def default_game_server_config=(value) -> ::String
Parameter
  • value (::String) — The default game server config is applied to all realms unless overridden in the rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.
Returns
  • (::String) — The default game server config is applied to all realms unless overridden in the rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

#etag

def etag() -> ::String
Returns
  • (::String) — ETag of the resource.

#etag=

def etag=(value) -> ::String
Parameter
  • value (::String) — ETag of the resource.
Returns
  • (::String) — ETag of the resource.

#game_server_config_overrides

def game_server_config_overrides() -> ::Array<::Google::Cloud::Gaming::V1::GameServerConfigOverride>
Returns

#game_server_config_overrides=

def game_server_config_overrides=(value) -> ::Array<::Google::Cloud::Gaming::V1::GameServerConfigOverride>
Parameter
Returns

#name

def name() -> ::String
Returns
  • (::String) — The resource name of the game server deployment rollout, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

#name=

def name=(value) -> ::String
Parameter
  • value (::String) — The resource name of the game server deployment rollout, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.
Returns
  • (::String) — The resource name of the game server deployment rollout, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

#update_time

def update_time() -> ::Google::Protobuf::Timestamp
Returns