Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::GameServerDeployment (v0.7.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerDeployment.

A game server deployment resource.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#create_time

def create_time() -> ::Google::Protobuf::Timestamp
Returns

#description

def description() -> ::String
Returns
  • (::String) — Human readable description of the game server delpoyment.

#description=

def description=(value) -> ::String
Parameter
  • value (::String) — Human readable description of the game server delpoyment.
Returns
  • (::String) — Human readable description of the game server delpoyment.

#etag

def etag() -> ::String
Returns
  • (::String) — ETag of the resource.

#etag=

def etag=(value) -> ::String
Parameter
  • value (::String) — ETag of the resource.
Returns
  • (::String) — ETag of the resource.

#labels

def labels() -> ::Google::Protobuf::Map{::String => ::String}
Returns
  • (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server deployment. Each label is a key-value pair.

#labels=

def labels=(value) -> ::Google::Protobuf::Map{::String => ::String}
Parameter
  • value (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server deployment. Each label is a key-value pair.
Returns
  • (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server deployment. Each label is a key-value pair.

#name

def name() -> ::String
Returns
  • (::String) — The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.

#name=

def name=(value) -> ::String
Parameter
  • value (::String) — The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.
Returns
  • (::String) — The resource name of the game server deployment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment.

#update_time

def update_time() -> ::Google::Protobuf::Timestamp
Returns