Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::GameServerConfig (v0.7.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerConfig.

A game server config resource.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#create_time

def create_time() -> ::Google::Protobuf::Timestamp
Returns

#description

def description() -> ::String
Returns
  • (::String) — The description of the game server config.

#description=

def description=(value) -> ::String
Parameter
  • value (::String) — The description of the game server config.
Returns
  • (::String) — The description of the game server config.

#fleet_configs

def fleet_configs() -> ::Array<::Google::Cloud::Gaming::V1::FleetConfig>
Returns

#fleet_configs=

def fleet_configs=(value) -> ::Array<::Google::Cloud::Gaming::V1::FleetConfig>
Parameter
Returns

#labels

def labels() -> ::Google::Protobuf::Map{::String => ::String}
Returns
  • (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server config. Each label is a key-value pair.

#labels=

def labels=(value) -> ::Google::Protobuf::Map{::String => ::String}
Parameter
  • value (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server config. Each label is a key-value pair.
Returns
  • (::Google::Protobuf::Map{::String => ::String}) — The labels associated with this game server config. Each label is a key-value pair.

#name

def name() -> ::String
Returns
  • (::String) — The resource name of the game server config, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

#name=

def name=(value) -> ::String
Parameter
  • value (::String) — The resource name of the game server config, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.
Returns
  • (::String) — The resource name of the game server config, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

#scaling_configs

def scaling_configs() -> ::Array<::Google::Cloud::Gaming::V1::ScalingConfig>
Returns

#scaling_configs=

def scaling_configs=(value) -> ::Array<::Google::Cloud::Gaming::V1::ScalingConfig>
Parameter
Returns

#update_time

def update_time() -> ::Google::Protobuf::Timestamp
Returns