Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest.
Request message for GameServerClustersService.UpdateGameServerCluster.
Inherits
- Object
Extended By
- Google::Protobuf::MessageExts::ClassMethods
Includes
- Google::Protobuf::MessageExts
Methods
#game_server_cluster
def game_server_cluster() -> ::Google::Cloud::Gaming::V1::GameServerCluster
    Returns
    
  - (::Google::Cloud::Gaming::V1::GameServerCluster) — Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
#game_server_cluster=
def game_server_cluster=(value) -> ::Google::Cloud::Gaming::V1::GameServerCluster
    Parameter
    
  - value (::Google::Cloud::Gaming::V1::GameServerCluster) — Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
    Returns
    
  - (::Google::Cloud::Gaming::V1::GameServerCluster) — Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
#update_mask
def update_mask() -> ::Google::Protobuf::FieldMask
    Returns
    
  - 
        (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMaskdefinition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
#update_mask=
def update_mask=(value) -> ::Google::Protobuf::FieldMask
    Parameter
    
  - 
        value (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMaskdefinition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
    Returns
    
- 
        (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMaskdefinition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask