Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest (v0.6.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest.

Request message for GameServerClustersService.UpdateGameServerCluster.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#game_server_cluster

def game_server_cluster() -> ::Google::Cloud::Gaming::V1::GameServerCluster
Returns

#game_server_cluster=

def game_server_cluster=(value) -> ::Google::Cloud::Gaming::V1::GameServerCluster
Parameter
Returns

#update_mask

def update_mask() -> ::Google::Protobuf::FieldMask
Returns
  • (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask

#update_mask=

def update_mask=(value) -> ::Google::Protobuf::FieldMask
Parameter
  • value (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
Returns
  • (::Google::Protobuf::FieldMask) — Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask