Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo (v0.6.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerClusterConnectionInfo.

The game server cluster connection information.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#gke_cluster_reference

def gke_cluster_reference() -> ::Google::Cloud::Gaming::V1::GkeClusterReference
Returns

#gke_cluster_reference=

def gke_cluster_reference=(value) -> ::Google::Cloud::Gaming::V1::GkeClusterReference
Parameter
Returns

#namespace

def namespace() -> ::String
Returns
  • (::String) — Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.

#namespace=

def namespace=(value) -> ::String
Parameter
  • value (::String) — Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
Returns
  • (::String) — Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.