Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::CreateGameServerClusterRequest (v0.6.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::CreateGameServerClusterRequest.

Request message for GameServerClustersService.CreateGameServerCluster.

Inherits

  • Object

Extended By

  • Google::Protobuf::MessageExts::ClassMethods

Includes

  • Google::Protobuf::MessageExts

Methods

#game_server_cluster

def game_server_cluster() -> ::Google::Cloud::Gaming::V1::GameServerCluster
Returns

#game_server_cluster=

def game_server_cluster=(value) -> ::Google::Cloud::Gaming::V1::GameServerCluster
Parameter
Returns

#game_server_cluster_id

def game_server_cluster_id() -> ::String
Returns
  • (::String) — Required. The ID of the game server cluster resource to be created.

#game_server_cluster_id=

def game_server_cluster_id=(value) -> ::String
Parameter
  • value (::String) — Required. The ID of the game server cluster resource to be created.
Returns
  • (::String) — Required. The ID of the game server cluster resource to be created.

#parent

def parent() -> ::String
Returns
  • (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/realms/{realm-id}.

#parent=

def parent=(value) -> ::String
Parameter
  • value (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/realms/{realm-id}.
Returns
  • (::String) — Required. The parent resource name, in the following form: projects/{project}/locations/{location}/realms/{realm-id}.