Cloud Gaming V1 API - Class Google::Cloud::Gaming::V1::GameServerConfigsService::Client::Configuration::Rpcs (v0.7.0)

Reference documentation and code samples for the Cloud Gaming V1 API class Google::Cloud::Gaming::V1::GameServerConfigsService::Client::Configuration::Rpcs.

Configuration RPC class for the GameServerConfigsService API.

Includes fields providing the configuration for each RPC in this service. Each configuration object is of type Gapic::Config::Method and includes the following configuration fields:

  • timeout (type: Numeric) - The call timeout in seconds
  • metadata (type: Hash{Symbol=>String}) - Additional gRPC headers
  • retry_policy (type:Hash`) - The retry policy. The policy fields include the following keys:
    • :initial_delay (type: Numeric) - The initial delay in seconds.
    • :max_delay (type: Numeric) - The max delay in seconds.
    • :multiplier (type: Numeric) - The incremental backoff multiplier.
    • :retry_codes (type: Array<String>) - The error codes that should trigger a retry.


  • Object



def create_game_server_config() -> ::Gapic::Config::Method

RPC-specific configuration for create_game_server_config

  • (::Gapic::Config::Method)


def delete_game_server_config() -> ::Gapic::Config::Method

RPC-specific configuration for delete_game_server_config

  • (::Gapic::Config::Method)


def get_game_server_config() -> ::Gapic::Config::Method

RPC-specific configuration for get_game_server_config

  • (::Gapic::Config::Method)


def list_game_server_configs() -> ::Gapic::Config::Method

RPC-specific configuration for list_game_server_configs

  • (::Gapic::Config::Method)