public sealed class UpdateGameServerClusterRequest : IMessage<UpdateGameServerClusterRequest>, IEquatable<UpdateGameServerClusterRequest>, IDeepCloneable<UpdateGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class UpdateGameServerClusterRequest.
Request message for GameServerClustersService.UpdateGameServerCluster.
Implements
IMessageUpdateGameServerClusterRequest, IEquatableUpdateGameServerClusterRequest, IDeepCloneableUpdateGameServerClusterRequest, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
UpdateGameServerClusterRequest()
public UpdateGameServerClusterRequest()
UpdateGameServerClusterRequest(UpdateGameServerClusterRequest)
public UpdateGameServerClusterRequest(UpdateGameServerClusterRequest other)
Parameter | |
---|---|
Name | Description |
other | UpdateGameServerClusterRequest |
Properties
GameServerCluster
public GameServerCluster GameServerCluster { get; set; }
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
Property Value | |
---|---|
Type | Description |
GameServerCluster |
UpdateMask
public FieldMask UpdateMask { get; set; }
Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask
definition, see
https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
Property Value | |
---|---|
Type | Description |
FieldMask |