Google Cloud for Games v1beta API - Class DeployedFleetDetails.Types.DeployedFleet (2.0.0-beta03)

public sealed class DeployedFleetDetails.Types.DeployedFleet : IMessage<DeployedFleetDetails.Types.DeployedFleet>, IEquatable<DeployedFleetDetails.Types.DeployedFleet>, IDeepCloneable<DeployedFleetDetails.Types.DeployedFleet>, IBufferMessage, IMessage

Reference documentation and code samples for the Google Cloud for Games v1beta API class DeployedFleetDetails.Types.DeployedFleet.

Agones fleet specification and details.

Inheritance

object > DeployedFleetDetails.Types.DeployedFleet

Namespace

Google.Cloud.Gaming.V1Beta

Assembly

Google.Cloud.Gaming.V1Beta.dll

Constructors

DeployedFleet()

public DeployedFleet()

DeployedFleet(DeployedFleet)

public DeployedFleet(DeployedFleetDetails.Types.DeployedFleet other)
Parameter
NameDescription
otherDeployedFleetDetailsTypesDeployedFleet

Properties

Fleet

public string Fleet { get; set; }

The name of the Agones fleet.

Property Value
TypeDescription
string

FleetSpec

public string FleetSpec { get; set; }

The fleet spec retrieved from the Agones fleet.

Property Value
TypeDescription
string

SpecSource

public SpecSource SpecSource { get; set; }

The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.

Property Value
TypeDescription
SpecSource

Status

public DeployedFleetDetails.Types.DeployedFleet.Types.DeployedFleetStatus Status { get; set; }

The current status of the Agones fleet. Includes count of game servers in various states.

Property Value
TypeDescription
DeployedFleetDetailsTypesDeployedFleetTypesDeployedFleetStatus