public sealed class ListGameServerClustersRequest : IMessage<ListGameServerClustersRequest>, IEquatable<ListGameServerClustersRequest>, IDeepCloneable<ListGameServerClustersRequest>, IBufferMessage, IMessage, IPageRequest
Reference documentation and code samples for the Google Cloud for Games v1beta API class ListGameServerClustersRequest.
Request message for GameServerClustersService.ListGameServerClusters.
Implements
IMessageListGameServerClustersRequest, IEquatableListGameServerClustersRequest, IDeepCloneableListGameServerClustersRequest, IBufferMessage, IMessage, IPageRequestNamespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
ListGameServerClustersRequest()
public ListGameServerClustersRequest()
ListGameServerClustersRequest(ListGameServerClustersRequest)
public ListGameServerClustersRequest(ListGameServerClustersRequest other)
Parameter | |
---|---|
Name | Description |
other | ListGameServerClustersRequest |
Properties
Filter
public string Filter { get; set; }
Optional. The filter to apply to list results.
Property Value | |
---|---|
Type | Description |
string |
OrderBy
public string OrderBy { get; set; }
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
Property Value | |
---|---|
Type | Description |
string |
PageSize
public int PageSize { get; set; }
Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1beta.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
Property Value | |
---|---|
Type | Description |
int |
PageToken
public string PageToken { get; set; }
Optional. The next_page_token value returned from a previous List request, if any.
Property Value | |
---|---|
Type | Description |
string |
Parent
public string Parent { get; set; }
Required. The parent resource name. Uses the form: "projects/{project}/locations/{location}/realms/{realm}".
Property Value | |
---|---|
Type | Description |
string |
ParentAsRealmName
public RealmName ParentAsRealmName { get; set; }
Property Value | |
---|---|
Type | Description |
RealmName |