Google Cloud for Games v1beta API - Class GameServerDeploymentsService (2.0.0-beta03)

public static class GameServerDeploymentsService

Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerDeploymentsService.

The game server deployment is used to control the deployment of Agones fleets.

Inheritance

object > GameServerDeploymentsService

Namespace

Google.Cloud.Gaming.V1Beta

Assembly

Google.Cloud.Gaming.V1Beta.dll

Methods

BindService(GameServerDeploymentsServiceBase)

public static ServerServiceDefinition BindService(GameServerDeploymentsService.GameServerDeploymentsServiceBase serviceImpl)

Creates service definition that can be registered with a server

Parameter
NameDescription
serviceImplGameServerDeploymentsServiceGameServerDeploymentsServiceBase

An object implementing the server-side handling logic.

Returns
TypeDescription
ServerServiceDefinition

BindService(ServiceBinderBase, GameServerDeploymentsServiceBase)

public static void BindService(ServiceBinderBase serviceBinder, GameServerDeploymentsService.GameServerDeploymentsServiceBase serviceImpl)

Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. Note: this method is part of an experimental API that can change or be removed without any prior notice.

Parameters
NameDescription
serviceBinderServiceBinderBase

Service methods will be bound by calling AddMethod on this object.

serviceImplGameServerDeploymentsServiceGameServerDeploymentsServiceBase

An object implementing the server-side handling logic.