Class FetchDeploymentStateResponse.Types.DeployedClusterState (2.0.0-beta01)

public sealed class DeployedClusterState : IMessage<FetchDeploymentStateResponse.Types.DeployedClusterState>, IEquatable<FetchDeploymentStateResponse.Types.DeployedClusterState>, IDeepCloneable<FetchDeploymentStateResponse.Types.DeployedClusterState>, IBufferMessage, IMessage

The game server cluster changes made by the game server deployment.

Inheritance

Object > FetchDeploymentStateResponse.Types.DeployedClusterState

Namespace

Google.Cloud.Gaming.V1Beta

Assembly

Google.Cloud.Gaming.V1Beta.dll

Constructors

DeployedClusterState()

public DeployedClusterState()

DeployedClusterState(FetchDeploymentStateResponse.Types.DeployedClusterState)

public DeployedClusterState(FetchDeploymentStateResponse.Types.DeployedClusterState other)
Parameter
NameDescription
otherFetchDeploymentStateResponse.Types.DeployedClusterState

Properties

Cluster

public string Cluster { get; set; }

The name of the cluster.

Property Value
TypeDescription
String

FleetDetails

public RepeatedField<DeployedFleetDetails> FleetDetails { get; }

The details about the Agones fleets and autoscalers created in the game server cluster.

Property Value
TypeDescription
RepeatedField<DeployedFleetDetails>