public sealed class ListGameServerClustersRequest : IMessage<ListGameServerClustersRequest>, IEquatable<ListGameServerClustersRequest>, IDeepCloneable<ListGameServerClustersRequest>, IBufferMessage, IMessage, IPageRequest
Reference documentation and code samples for the Google Cloud for Games v1beta API class ListGameServerClustersRequest.
Request message for GameServerClustersService.ListGameServerClusters.
Implements
IMessage<ListGameServerClustersRequest>, IEquatable<ListGameServerClustersRequest>, IDeepCloneable<ListGameServerClustersRequest>, IBufferMessage, IMessage, IPageRequestNamespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Constructors
ListGameServerClustersRequest()
public ListGameServerClustersRequest()
ListGameServerClustersRequest(ListGameServerClustersRequest)
public ListGameServerClustersRequest(ListGameServerClustersRequest other)
Parameter | |
---|---|
Name | Description |
other | ListGameServerClustersRequest |
Properties
Filter
public string Filter { get; set; }
Optional. The filter to apply to list results.
Property Value | |
---|---|
Type | Description |
String |
OrderBy
public string OrderBy { get; set; }
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
Property Value | |
---|---|
Type | Description |
String |
PageSize
public int PageSize { get; set; }
Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1beta.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
Property Value | |
---|---|
Type | Description |
Int32 |
PageToken
public string PageToken { get; set; }
Optional. The next_page_token value returned from a previous List request, if any.
Property Value | |
---|---|
Type | Description |
String |
Parent
public string Parent { get; set; }
Required. The parent resource name. Uses the form: "projects/{project}/locations/{location}/realms/{realm}".
Property Value | |
---|---|
Type | Description |
String |
ParentAsRealmName
public RealmName ParentAsRealmName { get; set; }
Property Value | |
---|---|
Type | Description |
RealmName |