public sealed class GameServerClusterConnectionInfo : IMessage<GameServerClusterConnectionInfo>, IEquatable<GameServerClusterConnectionInfo>, IDeepCloneable<GameServerClusterConnectionInfo>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerClusterConnectionInfo.
Namespace designated on the game server cluster where the Agones game
server instances will be created. Existence of the namespace will be
validated during creation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation provides details for the `GameServerClusterConnectionInfo` class within the Google Cloud for Games v1beta API, specifically version 2.0.0-beta02, with links to version 2.0.0-beta03 and 1.0.0-beta09."],["`GameServerClusterConnectionInfo` is a sealed class representing connection information for a game server cluster, implementing interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes constructors, properties like `ClusterReferenceCase`, `GkeClusterReference`, and `Namespace`, and also inherits members from the `Object` class like `GetHashCode()`, `GetType()`, `MemberwiseClone()`, and `ToString()`."],["The `GkeClusterReference` property holds a reference to the GKE cluster where the game servers reside, and the `Namespace` property specifies the namespace within the cluster for Agones game server instances."],["The most recent version of the API is 2.0.0-beta03 while the version discussed is 2.0.0-beta02."]]],[]]