Google Cloud for Games v1beta API - Class GameServerClustersService (2.0.0-beta02)

public static class GameServerClustersService

Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerClustersService.

The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.

Inheritance

Object > GameServerClustersService

Namespace

Google.Cloud.Gaming.V1Beta

Assembly

Google.Cloud.Gaming.V1Beta.dll

Methods

BindService(GameServerClustersService.GameServerClustersServiceBase)

public static ServerServiceDefinition BindService(GameServerClustersService.GameServerClustersServiceBase serviceImpl)

Creates service definition that can be registered with a server

Parameter
NameDescription
serviceImplGameServerClustersService.GameServerClustersServiceBase

An object implementing the server-side handling logic.

Returns
TypeDescription
ServerServiceDefinition

BindService(ServiceBinderBase, GameServerClustersService.GameServerClustersServiceBase)

public static void BindService(ServiceBinderBase serviceBinder, GameServerClustersService.GameServerClustersServiceBase serviceImpl)

Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. Note: this method is part of an experimental API that can change or be removed without any prior notice.

Parameters
NameDescription
serviceBinderServiceBinderBase

Service methods will be bound by calling AddMethod on this object.

serviceImplGameServerClustersService.GameServerClustersServiceBase

An object implementing the server-side handling logic.