public static class GameServerClustersService
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerClustersService.
The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
Namespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Methods
BindService(GameServerClustersService.GameServerClustersServiceBase)
public static ServerServiceDefinition BindService(GameServerClustersService.GameServerClustersServiceBase serviceImpl)
Creates service definition that can be registered with a server
Parameter | |
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Name | Description |
serviceImpl | GameServerClustersService.GameServerClustersServiceBase An object implementing the server-side handling logic. |
Returns | |
---|---|
Type | Description |
ServerServiceDefinition |
BindService(ServiceBinderBase, GameServerClustersService.GameServerClustersServiceBase)
public static void BindService(ServiceBinderBase serviceBinder, GameServerClustersService.GameServerClustersServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. Note: this method is part of an experimental API that can change or be removed without any prior notice.
Parameters | |
---|---|
Name | Description |
serviceBinder | ServiceBinderBase Service methods will be bound by calling |
serviceImpl | GameServerClustersService.GameServerClustersServiceBase An object implementing the server-side handling logic. |