[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation is for the `GameServerDeploymentsServiceClientBuilder` class, which is part of the Google Cloud for Games v1beta API within the `Google.Cloud.Gaming.V1Beta` namespace."],["The `GameServerDeploymentsServiceClientBuilder` class is a builder class designed to simplify the configuration of `GameServerDeploymentsServiceClient`, including credentials and endpoints."],["This class inherits from `ClientBuilderBase\u003cGameServerDeploymentsServiceClient\u003e` and provides methods to build the client synchronously or asynchronously."],["The latest version of `GameServerDeploymentsServiceClientBuilder` is 2.0.0-beta03, with version 2.0.0-beta02 and 1.0.0-beta09 also documented."],["It also includes properties like `Settings` to customize RPC behavior and override inherited members, like `Build()` and `BuildAsync()` for creating clients."]]],[]]