public sealed class UpdateGameServerClusterRequest : IMessage<UpdateGameServerClusterRequest>, IEquatable<UpdateGameServerClusterRequest>, IDeepCloneable<UpdateGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.UpdateGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation is for the `UpdateGameServerClusterRequest` class, which is used to request updates to a game server cluster within the Google Cloud Gaming V1Beta service."],["The `UpdateGameServerClusterRequest` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the `Object` class."],["The class provides two constructors, a default constructor and one that accepts another `UpdateGameServerClusterRequest` object for copying."],["The `UpdateGameServerClusterRequest` class has two key properties: `GameServerCluster` which represents the cluster to be updated, and `UpdateMask` which specifies the fields that should be updated."],["The latest version available is 2.0.0-beta03, with 2.0.0-beta02, and 1.0.0-beta09 being also available."]]],[]]