public sealed class DeleteGameServerClusterRequest : IMessage<DeleteGameServerClusterRequest>, IEquatable<DeleteGameServerClusterRequest>, IDeepCloneable<DeleteGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.DeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `DeleteGameServerClusterRequest` class, which is a request message used for deleting a game server cluster."],["The `DeleteGameServerClusterRequest` class implements multiple interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["It has two constructors: a default constructor and another that accepts an instance of `DeleteGameServerClusterRequest` for cloning."],["The `DeleteGameServerClusterRequest` class contains two main properties: `GameServerClusterName`, a typed view over the resource name, and `Name`, a string representing the game server cluster's full name."],["The documentation is for version 1.0.0-beta09, but there are links provided for the latest version, 2.0.0-beta03, and also for 2.0.0-beta02."]]],[]]