public sealed class GetGameServerDeploymentRequest : IMessage<GetGameServerDeploymentRequest>, IEquatable<GetGameServerDeploymentRequest>, IDeepCloneable<GetGameServerDeploymentRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.GetGameServerDeployment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `GetGameServerDeploymentRequest` class, which is a request message used in the `GameServerDeploymentsService` to retrieve a game server deployment."],["The `GetGameServerDeploymentRequest` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the base `Object` class."],["The class includes two constructors: a default constructor `GetGameServerDeploymentRequest()` and another that accepts an existing `GetGameServerDeploymentRequest` object for cloning."],["It features two properties: `GameServerDeploymentName`, which provides a typed view over the resource name, and `Name`, which is a string representing the required name of the game server deployment."],["The documentation is available for version 1.0.0-beta09, and there are links to documentation for newer versions, specifically 2.0.0-beta03 (latest) and 2.0.0-beta02."]]],[]]