public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This page provides documentation for the `GameServerConfigOverride` class within the `Google.Cloud.Gaming.V1Beta` namespace, specifically for version 1.0.0-beta09."],["`GameServerConfigOverride` is a sealed class used to define overrides for game server configurations, inheriting from `Object` and implementing several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class has two constructors, a default one and another that accepts an existing `GameServerConfigOverride` object for initialization."],["Key properties include `ChangeCase`, `ConfigVersion` for the game server config, `RealmsSelector` to specify applicable realms, and `SelectorCase` for specifying the selection."],["There are two distinct versions of the documentation available, 2.0.0-beta03 and 2.0.0-beta02, in addition to this current 1.0.0-beta09 version."]]],[]]