UpdateGameServerClusterRequest(
mapping=None, *, ignore_unknown_fields=False, **kwargs
)
Request message for GameServerClustersService.UpdateGameServerCluster.
Attributes | |
---|---|
Name | Description |
game_server_cluster |
Required. The Game Server Cluster to be updated. Only fields specified in update_mask are updated. |
update_mask |
Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition,
see
https: //developers.google.com/protocol-buffers //
/docs/reference/google.protobuf#fieldmask
|
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.