Class UpdateGameServerDeploymentRequest (0.1.1)

UpdateGameServerDeploymentRequest(
    mapping=None, *, ignore_unknown_fields=False, **kwargs
)

Request message for GameServerDeploymentsService.UpdateGameServerDeployment. Only allows updates for labels.

Attributes

NameDescription
game_server_deployment .gcgv_game_server_deployments.GameServerDeployment
Required. The Game Server Deployment to be updated. Only fields specified in update_mask are updated.
update_mask .field_mask.FieldMask
Required. Mask of fields to update. At least one path must be supplied in this field. For the FieldMask definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask

Methods

__delattr__

__delattr__(key)

Delete the value on the given field.

This is generally equivalent to setting a falsy value.

__eq__

__eq__(other)

Return True if the messages are equal, False otherwise.

__ne__

__ne__(other)

Return True if the messages are unequal, False otherwise.

__setattr__

__setattr__(key, value)

Set the value on the given field.

For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.