DeployedFleetStatus(mapping=None, *, ignore_unknown_fields=False, **kwargs)
DeployedFleetStatus has details about the Agones fleets such as how many are running, how many allocated, and so on.
Attributes | |
---|---|
Name | Description |
ready_replicas |
int
The number of GameServer replicas in the READY state in this fleet. |
allocated_replicas |
int
The number of GameServer replicas in the ALLOCATED state in this fleet. |
reserved_replicas |
int
The number of GameServer replicas in the RESERVED state in this fleet. Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up. |
replicas |
int
The total number of current GameServer replicas in this fleet. |
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.