Class DeployedFleetStatus (0.1.1)

DeployedFleetStatus(mapping=None, *, ignore_unknown_fields=False, **kwargs)

DeployedFleetStatus has details about the Agones fleets such as how many are running, how many allocated, and so on.

Attributes

NameDescription
ready_replicas int
The number of GameServer replicas in the READY state in this fleet.
allocated_replicas int
The number of GameServer replicas in the ALLOCATED state in this fleet.
reserved_replicas int
The number of GameServer replicas in the RESERVED state in this fleet. Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up.
replicas int
The total number of current GameServer replicas in this fleet.

Methods

__delattr__

__delattr__(key)

Delete the value on the given field.

This is generally equivalent to setting a falsy value.

__eq__

__eq__(other)

Return True if the messages are equal, False otherwise.

__ne__

__ne__(other)

Return True if the messages are unequal, False otherwise.

__setattr__

__setattr__(key, value)

Set the value on the given field.

For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.