Class CreateGameServerClusterRequest (0.1.1)

CreateGameServerClusterRequest(
    mapping=None, *, ignore_unknown_fields=False, **kwargs
)

Request message for GameServerClustersService.CreateGameServerCluster.

Attributes

NameDescription
parent str
Required. The parent resource name. Uses the form: projects/{project}/locations/{location}/realms/{realm-id}.
game_server_cluster_id str
Required. The ID of the Game Server Cluster resource to be created.
game_server_cluster .gcgv_game_server_clusters.GameServerCluster
Required. The Game Server Cluster resource to be created.

Methods

__delattr__

__delattr__(key)

Delete the value on the given field.

This is generally equivalent to setting a falsy value.

__eq__

__eq__(other)

Return True if the messages are equal, False otherwise.

__ne__

__ne__(other)

Return True if the messages are unequal, False otherwise.

__setattr__

__setattr__(key, value)

Set the value on the given field.

For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.