FetchDeploymentStateResponse(
mapping=None, *, ignore_unknown_fields=False, **kwargs
)
Response message for GameServerDeploymentsService.FetchDeploymentState.
Attributes | |
---|---|
Name | Description |
cluster_state |
Sequence[
The state of the Game Server Deployment in each Game Server Cluster. |
unavailable |
Sequence[str]
List of Locations that could not be reached. |
Classes
DeployedClusterState
DeployedClusterState(mapping=None, *, ignore_unknown_fields=False, **kwargs)
The Game Server Cluster changes made by the Game Server Deployment.
Methods
__delattr__
__delattr__(key)
Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)
Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)
Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)
Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.