Class FetchDeploymentStateResponse (0.1.1)

FetchDeploymentStateResponse(
    mapping=None, *, ignore_unknown_fields=False, **kwargs
)

Response message for GameServerDeploymentsService.FetchDeploymentState.

Attributes

NameDescription
cluster_state Sequence[.gcgv_game_server_deployments.FetchDeploymentStateResponse.DeployedClusterState]
The state of the Game Server Deployment in each Game Server Cluster.
unavailable Sequence[str]
List of Locations that could not be reached.

Classes

DeployedClusterState

DeployedClusterState(mapping=None, *, ignore_unknown_fields=False, **kwargs)

The Game Server Cluster changes made by the Game Server Deployment.

Methods

__delattr__

__delattr__(key)

Delete the value on the given field.

This is generally equivalent to setting a falsy value.

__eq__

__eq__(other)

Return True if the messages are equal, False otherwise.

__ne__

__ne__(other)

Return True if the messages are unequal, False otherwise.

__setattr__

__setattr__(key, value)

Set the value on the given field.

For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.