Class GameServerDeployment (0.1.1)

GameServerDeployment(mapping=None, *, ignore_unknown_fields=False, **kwargs)

A Game Server Deployment resource.

Attributes

NameDescription
name str
The resource name of the Game Server Deployment. Uses the form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}. For example, projects/my-project/locations/{location}/gameServerDeployments/my-deployment.
create_time .timestamp.Timestamp
Output only. The creation time.
update_time .timestamp.Timestamp
Output only. The last-modified time.
labels Sequence[.gcgv_game_server_deployments.GameServerDeployment.LabelsEntry]
The labels associated with this Game Server Deployment. Each label is a key-value pair.
etag str
ETag of the resource.
description str
Human readable description of the Game Server Deployment.

Classes

LabelsEntry

LabelsEntry(mapping=None, *, ignore_unknown_fields=False, **kwargs)

The abstract base class for a message.

Parameters
NameDescription
kwargs dict

Keys and values corresponding to the fields of the message.

mapping Union[dict, .Message]

A dictionary or message to be used to determine the values for this message.

ignore_unknown_fields Optional(bool)

If True, do not raise errors for unknown fields. Only applied if mapping is a mapping type or there are keyword parameters.

Methods

__delattr__

__delattr__(key)

Delete the value on the given field.

This is generally equivalent to setting a falsy value.

__eq__

__eq__(other)

Return True if the messages are equal, False otherwise.

__ne__

__ne__(other)

Return True if the messages are unequal, False otherwise.

__setattr__

__setattr__(key, value)

Set the value on the given field.

For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.