Storing and Serving Static Files

Applications often need to serve static files such as JavaScript, images, and CSS in addition to handling dynamic requests. Apps in the standard environment can serve static files from a Google Cloud option like Cloud Storage, serve them directly, or use a third-party content delivery network (CDN).

Hosting your static site on Google Cloud can cost less than using a traditional hosting provider, as Google Cloud provides a free tier.

Serving files from Cloud Storage

Cloud Storage can host static assets for dynamic web apps. The benefits of using Cloud Storage instead of serving directly from your app include:

  • Cloud Storage essentially works as a content delivery network. This does not require any special configuration because by default any publicly readable object is cached in the global Cloud Storage network.
  • Your app's load will be reduced by offloading serving static assets to Cloud Storage. Depending on how many static assets you have and the frequency of access, this can reduce the cost of running your app by a significant amount.
  • Bandwidth charges for accessing content can often be less with Cloud Storage.

You can upload your assets to Cloud Storage by using the Cloud SDK or the Cloud Storage API.

The Google Cloud Client Library provides an idiomatic Go 1.12+ client to Cloud Storage, for storing and retrieving data with Cloud Storage in an App Engine app.

Example of serving from a Cloud Storage bucket

This simple example creates a Cloud Storage bucket and uploads static assets using Cloud SDK:

  1. Create a bucket. It's common, but not required, to name your bucket after your project ID. The bucket name must be globally unique.

    gsutil mb gs://<your-bucket-name>
    
  2. Set the ACL to grant read access to items in the bucket.

    gsutil defacl set public-read gs://<your-bucket-name>
    
  3. Upload items to the bucket. The rsync command is typically the fastest and easiest way to upload and update assets. You could also use cp.

    gsutil -m rsync -r ./static gs://<your-bucket-name>/static
    

You can now access your static assets via https://storage.googleapis.com/<your-bucket-name>/static/....

For more details on how to use Cloud Storage to serve static assets, including how to serve from a custom domain name, refer to How to Host a Static Website.

Serving files from other Google Cloud services

You also have the option of using Cloud CDN or other Google Cloud storage services.

Serving files directly from your app

To serve static files for Go 1.12+ in the standard environment, you define the handlers in your app.yaml file using either the static_dir or static_files elements.

Configuring your static file handlers

To configure your app to serve the ./public directory from the /static URL, you define a handler in your app.yaml file.

The following demonstrates how to serve the static files of a sample app's ./public directory. The template for this app's index.html page instructs the browser to load the main.css file, for example:

<link type="text/css" rel="stylesheet" href="/static/css/main.css">

The ./public directory is defined in the static_dir element of the project's app.yaml file:

handlers:
  - url: /favicon\.ico
    static_files: favicon.ico

  - url: /static
    static_dir: public

  - url: /.*
    secure: always
    redirect_http_response_code: 301
    script: auto

The handlers section in the above example includes two handlers for URLs. When App Engine receives a request for a URL beginning with /static, it maps the remainder of the path to files in the ./public directory. If an appropriate file is found in the directory, the contents of that file are returned to the client. All other URLs match the /.* pattern, and are handled by your app.

URL path patterns are tested in the order they appear in app.yaml, therefore the pattern for your static files should be defined before the /.* pattern. For more information, see the app.yaml reference.

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App Engine standard environment for Go 1.12+ docs