public sealed class GameServerConfigsServiceClientImpl : GameServerConfigsServiceClient
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerConfigsServiceClientImpl.
GameServerConfigsService client wrapper implementation, for convenient use.
Namespace
Google.Cloud.Gaming.V1BetaAssembly
Google.Cloud.Gaming.V1Beta.dll
Remarks
The game server config configures the game servers in an Agones fleet.
Constructors
GameServerConfigsServiceClientImpl(GameServerConfigsService.GameServerConfigsServiceClient, GameServerConfigsServiceSettings, ILogger)
public GameServerConfigsServiceClientImpl(GameServerConfigsService.GameServerConfigsServiceClient grpcClient, GameServerConfigsServiceSettings settings, ILogger logger)
Constructs a client wrapper for the GameServerConfigsService service, with the specified gRPC client and settings.
Parameters | |
---|---|
Name | Description |
grpcClient | GameServerConfigsService.GameServerConfigsServiceClient The underlying gRPC client. |
settings | GameServerConfigsServiceSettings The base GameServerConfigsServiceSettings used within this client. |
logger | ILogger Optional ILogger to use within this client. |
Properties
CreateGameServerConfigOperationsClient
public override OperationsClient CreateGameServerConfigOperationsClient { get; }
The long-running operations client for CreateGameServerConfig
.
Property Value | |
---|---|
Type | Description |
OperationsClient |
DeleteGameServerConfigOperationsClient
public override OperationsClient DeleteGameServerConfigOperationsClient { get; }
The long-running operations client for DeleteGameServerConfig
.
Property Value | |
---|---|
Type | Description |
OperationsClient |
GrpcClient
public override GameServerConfigsService.GameServerConfigsServiceClient GrpcClient { get; }
The underlying gRPC GameServerConfigsService client
Property Value | |
---|---|
Type | Description |
GameServerConfigsService.GameServerConfigsServiceClient |
Methods
CreateGameServerConfig(CreateGameServerConfigRequest, CallSettings)
public override Operation<GameServerConfig, OperationMetadata> CreateGameServerConfig(CreateGameServerConfigRequest request, CallSettings callSettings = null)
Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
Operation<GameServerConfig, OperationMetadata> | The RPC response. |
CreateGameServerConfigAsync(CreateGameServerConfigRequest, CallSettings)
public override async Task<Operation<GameServerConfig, OperationMetadata>> CreateGameServerConfigAsync(CreateGameServerConfigRequest request, CallSettings callSettings = null)
Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
Task<Operation<GameServerConfig, OperationMetadata>> | A Task containing the RPC response. |
DeleteGameServerConfig(DeleteGameServerConfigRequest, CallSettings)
public override Operation<Empty, OperationMetadata> DeleteGameServerConfig(DeleteGameServerConfigRequest request, CallSettings callSettings = null)
Deletes a single game server config. The deletion will fail if the game server config is referenced in a game server deployment rollout.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
Operation<Empty, OperationMetadata> | The RPC response. |
DeleteGameServerConfigAsync(DeleteGameServerConfigRequest, CallSettings)
public override async Task<Operation<Empty, OperationMetadata>> DeleteGameServerConfigAsync(DeleteGameServerConfigRequest request, CallSettings callSettings = null)
Deletes a single game server config. The deletion will fail if the game server config is referenced in a game server deployment rollout.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
Task<Operation<Empty, OperationMetadata>> | A Task containing the RPC response. |
GetGameServerConfig(GetGameServerConfigRequest, CallSettings)
public override GameServerConfig GetGameServerConfig(GetGameServerConfigRequest request, CallSettings callSettings = null)
Gets details of a single game server config.
Parameters | |
---|---|
Name | Description |
request | GetGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
GameServerConfig | The RPC response. |
GetGameServerConfigAsync(GetGameServerConfigRequest, CallSettings)
public override Task<GameServerConfig> GetGameServerConfigAsync(GetGameServerConfigRequest request, CallSettings callSettings = null)
Gets details of a single game server config.
Parameters | |
---|---|
Name | Description |
request | GetGameServerConfigRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
Task<GameServerConfig> | A Task containing the RPC response. |
ListGameServerConfigs(ListGameServerConfigsRequest, CallSettings)
public override PagedEnumerable<ListGameServerConfigsResponse, GameServerConfig> ListGameServerConfigs(ListGameServerConfigsRequest request, CallSettings callSettings = null)
Lists game server configs in a given project, location, and game server deployment.
Parameters | |
---|---|
Name | Description |
request | ListGameServerConfigsRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
PagedEnumerable<ListGameServerConfigsResponse, GameServerConfig> | A pageable sequence of GameServerConfig resources. |
ListGameServerConfigsAsync(ListGameServerConfigsRequest, CallSettings)
public override PagedAsyncEnumerable<ListGameServerConfigsResponse, GameServerConfig> ListGameServerConfigsAsync(ListGameServerConfigsRequest request, CallSettings callSettings = null)
Lists game server configs in a given project, location, and game server deployment.
Parameters | |
---|---|
Name | Description |
request | ListGameServerConfigsRequest The request object containing all of the parameters for the API call. |
callSettings | CallSettings If not null, applies overrides to this RPC call. |
Returns | |
---|---|
Type | Description |
PagedAsyncEnumerable<ListGameServerConfigsResponse, GameServerConfig> | A pageable asynchronous sequence of GameServerConfig resources. |