Caching data with Memorystore

High performance scalable web applications often use a distributed in-memory data cache in front of or in place of robust persistent storage for some tasks. We recommend using Memorystore for Redis as your caching service. Note that Memorystore for Redis does not provide a free tier. See Memorystore Pricing for details.

Before getting started, make sure your app will stay within the Memorystore for Redis quotas.

When to use a memory cache

Session data, user preferences, and other data returned by queries for web pages are good candidates for caching. In general, if a frequently run query returns a set of results that do not need to appear in your app immediately, you can cache the results. Subsequent requests can check the cache and only query the database if the results are absent or have expired.

If you store a value only in Memorystore without backing it up in persistent storage, be sure that your application behaves acceptably if the value expires and is removed from the cache. For example, if the sudden absence of a user's session data would cause the session to malfunction, that data should probably be stored in the database in addition to Memorystore.

Understanding Memorystore permissions

Every interaction with a Google Cloud service needs to be authorized. For example, to interact with a Redis database hosted by Memorystore, your app needs to supply the credentials of an account that is authorized to access Memorystore.

By default your app supplies the credentials of the App Engine default service account, which is authorized to access databases in the same project as your app.

If any of the following conditions are true, you need to use an alternative authentication technique that explicitly provides credentials:

  • Your app and the Memorystore database are in different Google Cloud projects.

  • You have changed the roles assigned to the default App Engine service account.

For information about alternative authentication techniques, see Setting up Authentication for Server to Server Production Applications.

Overview of using Memorystore

To use Memorystore in your app:

  1. Set up Memorystore for Redis, which requires you to create a Redis instance on Memorystore and create a Serverless VPC Access that your app uses to communicate with the Redis instance.

  2. Install a client library for Redis and use Redis commands to cache data.

    Memorystore for Redis is compatible with any client library for Redis.

    Go

    This guide describes using the redigo client library to send Redis commands from your app.

    Java

    This guide describes using the Jedis client library to send Redis commands from your app. For details about using Jedis, see the Jedis wiki.

    Node.js

    This guide describes using the node_redis client library to send Redis commands from your app.

    PHP

    This guide describes using the PHPRedis client library to send Redis commands from your app.

    Python

    This guide describes using the redis-py 3.0 client library to send Redis commands from your app.

    Ruby

    This guide describes using the redis-rb client library to send Redis commands from your app.

  3. Test your updates.

  4. Deploy your app to App Engine.

Setting up Memorystore for Redis

To set up Memorystore for Redis:

  1. Create a Redis instance in Memorystore.

    When prompted to select a region for your Redis instance, select the same region in which your App Engine app is located.

  2. Note the IP address and port number of the Redis instance you create. You will use this information when you create a Redis client in your code.

  3. Connect your App Engine to a VPC network. Your app can only communicate with Memorystore through a VPC connector.

    Be sure to add the VPC connection information to your app.yaml file as described in Configuring your app use the connector.

Installing dependencies

Go

To make the redigo client library available to your app when it runs in App Engine, add the library to your app's dependencies. For example, if you use a go.mod file to declare dependencies, add the following line to your go.mod file:

module github.com/GoogleCloudPlatform/golang-samples/tree/master/memorystore/redis

Learn more about specifying dependencies for your Go app.

Java

To make the Jedis client library available to your app when it runs in App Engine, add the library to your app's dependencies. For example, if you use Maven add the following dependency in your pom.xml file:

<dependency>
  <groupId>redis.clients</groupId>
  <artifactId>jedis</artifactId>
  <version>5.1.0</version>
</dependency>

Node.js

To make the node_redis client library available to your app when it runs in App Engine, add the library to your app's package.json file.

For example:

{
  "name": "memorystore-redis",
  "description": "An example of using Memorystore(Redis) with Node.js",
  "version": "0.0.1",
  "private": true,
  "license": "Apache Version 2.0",
  "author": "Google Inc.",
  "engines": {
    "node": ">=16.0.0"
  },
  "dependencies": {
    "redis": "^4.0.0"
  }
}

Learn more about specifying dependencies for your Node.js app.

PHP

To make the PHPRedis client library available to your app when it runs in App Engine, add the redis.so extension to your app's php.ini file. For example:

; Enable the Redis extension on App Engine
extension=redis.so

For more information about enabling PHP extensions in App Engine, see Dynamically loadable extensions.

Python

To make the redis-py client library available to your app when it runs in App Engine, add the following line to your app's requirements.txt file:

  redis

The App Engine Python 3 runtime will automatically upload all libraries your app's requirements.txt file when you deploy the app.

For local development, we recommend that you install dependencies in a virtual environment such as venv.

Ruby

To make the redis-rb client library available to your app when it runs in App Engine, add the library to your app's Gemfile file.

  source "https://cloud.google.com/memorystore"

  gem "redis-rb"

Creating a Redis client

To interact with a Redis database, your code needs to create a Redis client to manage the connection to your Redis database. The following sections describe creating a Redis client using the Redis client library.

Specifying environment variables

The Redis client library uses two environment variables to assemble the URL for your Redis database:

  • A variable to identify the IP address of the Redis database you created in Memorystore.
  • A variable to identify the port number of the Redis database you created in Memorystore.

We recommend you define these variables in your app's app.yaml file instead of defining them directly in your code. This makes it easier to run your app in different environments, such as a local environment and App Engine. Learn more about environment variables in the app.yaml reference page.

Go

For example, add the following lines to your app.yaml file:

  env_variables:
       REDISHOST: '10.112.12.112'
       REDISPORT: '6379'

Java

For example, add the following lines to your app.yaml file:

  env_variables:
       redis.host: '10.112.12.112'
       redis.port: '6379'

Node.js

For example, add the following lines to your app.yaml file:

  env_variables:
       REDISHOST: '10.112.12.112'
       REDISPORT: '6379'

PHP

For example, add the following lines to your app.yaml file:

  env_variables:
       REDIS_HOST: '10.112.12.112'
       REDIS_PORT: '6379'

Python

For example, add the following lines to your app.yaml file:

  env_variables:
       REDISHOST: '10.112.12.112'
       REDISPORT: '6379'

Ruby

For example, add the following lines to your app.yaml file:

  env_variables:
       REDISHOST: '10.112.12.112'
       REDISPORT: '6379'

Importing Redis and creating the client

Go

After you define the REDISHOST and REDISPORT environment variables, use the following lines to import the redigo library, create a connection pool, and then retrieve a Redis client from the pool:


// Command redis is a basic app that connects to a managed Redis instance.
package main

import (
	"fmt"
	"log"
	"net/http"
	"os"

	"github.com/gomodule/redigo/redis"
)

var redisPool *redis.Pool

func incrementHandler(w http.ResponseWriter, r *http.Request) {
	conn := redisPool.Get()
	defer conn.Close()

	counter, err := redis.Int(conn.Do("INCR", "visits"))
	if err != nil {
		http.Error(w, "Error incrementing visitor counter", http.StatusInternalServerError)
		return
	}
	fmt.Fprintf(w, "Visitor number: %d", counter)
}

func main() {
	redisHost := os.Getenv("REDISHOST")
	redisPort := os.Getenv("REDISPORT")
	redisAddr := fmt.Sprintf("%s:%s", redisHost, redisPort)

	const maxConnections = 10
	redisPool = &redis.Pool{
		MaxIdle: maxConnections,
		Dial:    func() (redis.Conn, error) { return redis.Dial("tcp", redisAddr) },
	}

	http.HandleFunc("/", incrementHandler)

	port := os.Getenv("PORT")
	if port == "" {
		port = "8080"
	}
	log.Printf("Listening on port %s", port)
	if err := http.ListenAndServe(":"+port, nil); err != nil {
		log.Fatal(err)
	}
}

Java

When you use the Jedis library, we recommend that you create a JedisPool, and then use the pool to create a client. The following lines of code use the redis.host and redis.port environment variables you defined earlier to create a pool:


package com.example.redis;

import java.io.IOException;
import java.util.Properties;
import javax.servlet.ServletContextEvent;
import javax.servlet.ServletContextListener;
import javax.servlet.annotation.WebListener;
import redis.clients.jedis.JedisPool;
import redis.clients.jedis.JedisPoolConfig;

@WebListener
public class AppServletContextListener implements ServletContextListener {

  private Properties config = new Properties();

  private JedisPool createJedisPool() throws IOException {
    String host;
    Integer port;
    config.load(
        Thread.currentThread()
            .getContextClassLoader()
            .getResourceAsStream("application.properties"));
    host = config.getProperty("redis.host");
    port = Integer.valueOf(config.getProperty("redis.port", "6379"));

    JedisPoolConfig poolConfig = new JedisPoolConfig();
    // Default : 8, consider how many concurrent connections into Redis you will need under load
    poolConfig.setMaxTotal(128);

    return new JedisPool(poolConfig, host, port);
  }

  @Override
  public void contextDestroyed(ServletContextEvent event) {
    JedisPool jedisPool = (JedisPool) event.getServletContext().getAttribute("jedisPool");
    if (jedisPool != null) {
      jedisPool.destroy();
      event.getServletContext().setAttribute("jedisPool", null);
    }
  }

  // Run this before web application is started
  @Override
  public void contextInitialized(ServletContextEvent event) {
    JedisPool jedisPool = (JedisPool) event.getServletContext().getAttribute("jedisPool");
    if (jedisPool == null) {
      try {
        jedisPool = createJedisPool();
        event.getServletContext().setAttribute("jedisPool", jedisPool);
      } catch (IOException e) {
        // handle exception
      }
    }
  }
}

To create a client from the pool, use the JedisPool.getResource() method. For example:


package com.example.redis;

import java.io.IOException;
import java.net.SocketException;
import javax.servlet.annotation.WebServlet;
import javax.servlet.http.HttpServlet;
import javax.servlet.http.HttpServletRequest;
import javax.servlet.http.HttpServletResponse;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;

@WebServlet(name = "Track visits", value = "")
public class VisitCounterServlet extends HttpServlet {

  @Override
  public void doGet(HttpServletRequest req, HttpServletResponse resp) throws IOException {
    try {
      JedisPool jedisPool = (JedisPool) req.getServletContext().getAttribute("jedisPool");

      if (jedisPool == null) {
        throw new SocketException("Error connecting to Jedis pool");
      }
      Long visits;

      try (Jedis jedis = jedisPool.getResource()) {
        visits = jedis.incr("visits");
      }

      resp.setStatus(HttpServletResponse.SC_OK);
      resp.getWriter().println("Visitor counter: " + String.valueOf(visits));
    } catch (Exception e) {
      resp.sendError(HttpServletResponse.SC_INTERNAL_SERVER_ERROR, e.getMessage());
    }
  }
}

Node.js

After you've defined the REDISHOST and REDISPORT environment variables, you can use the following lines to import the node_redis library and create a Redis client:

'use strict';
const http = require('http');
const redis = require('redis');

const REDISHOST = process.env.REDISHOST || 'localhost';
const REDISPORT = process.env.REDISPORT || 6379;

const client = redis.createClient(REDISPORT, REDISHOST);
client.on('error', err => console.error('ERR:REDIS:', err));

// create a server
http
  .createServer((req, res) => {
    // increment the visit counter
    client.incr('visits', (err, reply) => {
      if (err) {
        console.log(err);
        res.status(500).send(err.message);
        return;
      }
      res.writeHead(200, {'Content-Type': 'text/plain'});
      res.end(`Visitor number: ${reply}\n`);
    });
  })
  .listen(8080);

PHP

After you've defined the REDIS_HOST and REDIS_PORT environment variables, you can use the following lines to create a Redis client:

<?php
/**
 * Copyright 2019 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

// Only serve traffic from "/"
switch (@parse_url($_SERVER['REQUEST_URI'])['path']) {
    case '/':
        break;
    default:
        http_response_code(404);
        exit('Not Found');
}

// Connect to Memorystore from App Engine.
if (!$host = getenv('REDIS_HOST')) {
    throw new Exception('The REDIS_HOST environment variable is required');
}

# Memorystore Redis port defaults to 6379
$port = getenv('REDIS_PORT') ?: '6379';

try {
    $redis = new Redis();
    $redis->connect($host, $port);
} catch (Exception $e) {
    return print('Error: ' . $e->getMessage());
}

$value = $redis->incr('counter');

printf('Visitor number: %s', $value);

Python

After you define the REDISHOST and REDISPORT environment variables, use the following lines to import the redis-py library and create a client:

  import redis

  redis_host = os.environ.get('REDISHOST', 'localhost')
  redis_port = int(os.environ.get('REDISPORT', 6379))
  redis_client = redis.Redis(host=redis_host, port=redis_port)

If you've used an older version of redis-py for other apps, you might have used the StrictClient class instead of Client. However, redis-py now recommends Client instead of StrictClient.

Ruby

No additional information for this runtime.

Using Redis commands to store and retrieve data in the cache

While the Memorystore Redis database supports most Redis commands, you only need to use a few commands to store and retrieve data from the cache. The following table suggests Redis commands you can use to cache data. To see how to call these commands from your app, view your client library's documentation.

Task Redis command
Create an entry in the data cache and
set an expiration time for the entry
SETNX
MSETNX
Retrieve data from the cache GET
MGET
Replace existing cache values SET
MSET
Increment or decrement numeric cache values INCR
INCRBY
DECR
DECRBY
Delete entries from the cache DEL
UNLINK
Support concurrent interactions with the cache See details about Redis transactions.

For Python, the redis-py client library requires all transactions to occur in a pipeline.

Testing your updates

When you test your app locally, consider running a local instance of Redis to avoid interacting with production data (Memorystore doesn't provide an emulator). To install and run Redis locally, follow the directions in the Redis documentation. Note that it currently isn't possible to run Redis locally on Windows.

For more information about testing your apps, see Testing and deploying your application.

Deploying your app

Once your app is running in the local development server without errors:

  1. Test the app on App Engine.

  2. If the app runs without errors, use traffic splitting to slowly ramp up traffic for your updated app. Monitor the app closely for any database issues before routing more traffic to the updated app.