public sealed class ResponseMessage.Types.PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides reference documentation for the `ResponseMessage.Types.PlayAudio` class within the Dialogflow v3 API, across multiple versions, starting from version 1.0.0 all the way to the latest 2.23.0."],["The `PlayAudio` class is used to specify an audio clip to be played by the client as part of a response in a dialog flow."],["The class implements interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enhancing its functionalities and compatibility."],["Key properties of the `PlayAudio` class include `AllowPlaybackInterruption`, which determines if the audio playback can be interrupted by user speech, and `AudioUri`, which specifies the URI of the audio clip."],["The `PlayAudio` class has two constructors, a default one, and another one that takes a `PlayAudio` parameter for deep cloning purposes."]]],[]]