public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The page provides documentation for the `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, part of the Google Cloud Dialogflow CX .NET library."],["The `PlayAudio` class is used to specify an audio clip that a client should play as part of a response in Dialogflow CX interactions."],["The page lists multiple versions of the `PlayAudio` class, ranging from version 1.0.0 to the latest version 2.23.0, with each version having its own dedicated documentation page."],["The `PlayAudio` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits members from the `Object` class."],["Key properties of the `PlayAudio` class include `AllowPlaybackInterruption` which determines if the audio playback can be interrupted by user speech and `AudioUri` which is a required string that holds the URI of the audio clip."]]],[]]