public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `PlayAudio` class is 2.23.0, within the Google.Cloud.Dialogflow.Cx.V3 namespace."],["This class, `PlayAudio`, is part of the Dialogflow CX V3 API and specifies an audio clip to be played by the client as a part of the response."],["The `PlayAudio` class has two constructors: a default constructor and one that takes another `PlayAudio` object as a parameter."],["The class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`PlayAudio` includes properties for `AllowPlaybackInterruption`, indicating whether user speech can interrupt playback, and `AudioUri`, which is a required URI for the audio clip."]]],[]]