public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The content provides documentation for the `ResponseMessage.Types.PlayAudio` class within the Dialogflow v3 API, detailing its purpose of playing audio clips in responses."],["The class `PlayAudio` implements multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage` for various functionalities."],["The documentation covers multiple versions of this API, with version 2.23.0 being the latest and versions ranging from 1.0.0 to 2.23.0 included, accessible via their corresponding links."],["`PlayAudio` class has properties `AllowPlaybackInterruption` and `AudioUri`, where `AllowPlaybackInterruption` defines whether user speech can interrupt playback, and `AudioUri` specifies the location of the audio clip."],["The documentation includes details on the constructors available for `PlayAudio`, including a parameterless constructor and one that takes another `PlayAudio` instance as an argument."]]],[]]