public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The provided content details the `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, used for specifying audio clips in Dialogflow responses."],["The `PlayAudio` class is part of the `ResponseMessage.Types` and implements interfaces like `IMessage`, `IEquatable`, and `IDeepCloneable` for message handling and cloning."],["The content showcases a history of versions ranging from 1.0.0 to the latest 2.23.0, each linking to its respective documentation page for the `PlayAudio` class."],["The class has properties such as `AllowPlaybackInterruption` which defines if user speech can interrupt, and `AudioUri` which is a required field specifying the audio clip's location."]]],[]]