public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace allows for the specification of an audio clip to be played as part of a Dialogflow response."],["It implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, providing capabilities for message handling, equality comparison, deep cloning, and buffer-based operations."],["The class has two constructors: a default constructor and one that accepts another `PlayAudio` instance for copying, it also contains two properties `AllowPlaybackInterruption` which is a boolean, and `AudioUri` which is a string."],["There are numerous versions available for this class ranging from 1.0.0 all the way up to the latest version of 2.23.0, all accessible within the specified Dialogflow context."]]],[]]