Bigtable stores data in massively scalable tables, each of which is a sorted key/value map. A Cloud Bigtable table is identified by the instance it is contained in and its table_id.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-04-17 UTC."],[[["This webpage provides documentation for the `TableResource` class in the Google Cloud Bigtable C++ library, covering versions from 2.11.0 to the latest release candidate 2.37.0-rc."],["The `TableResource` class represents a Bigtable table, which is a sorted key/value map within a given instance, and is uniquely identified by its `table_id`."],["The `TableResource` class provides constructors for creating table objects either by passing an `InstanceResource` and a `table_id`, or by passing the `project_id`, `instance_id`, and `table_id` directly."],["The class includes functions to retrieve the `InstanceResource`, `table_id`, and the full, qualified table name as a string, and it does not validate the table name components until a RPC to Bigtable."],["The application must ensure the `project_id`, `instance_id`, and `table_id` values are valid when using the `TableResource` class, as the class doesn't perform validation."]]],[]]