Bigtable stores data in massively scalable tables, each of which is a sorted key/value map. A Cloud Bigtable table is identified by the instance it is contained in and its table_id.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-05 UTC."],[[["This webpage provides documentation for the `TableResource` class in the Google Cloud Bigtable C++ library, covering versions from 2.11.0 up to the latest release candidate, 2.37.0-rc."],["The `TableResource` class represents a Cloud Bigtable table, which is identified by the instance it resides in and its unique `table_id`, storing data in a sorted key/value map structure."],["The `TableResource` class offers constructors to create table objects using either an `InstanceResource` and a `table_id`, or by directly using `project_id`, `instance_id`, and `table_id` strings."],["Key methods of the `TableResource` class include `instance()` to retrieve the containing `InstanceResource`, `table_id()` to get the table identifier, and `FullName()` to obtain the fully qualified table name."],["The application bears the responsibility for providing valid project, instance and table id information as the class doesn't validate table name components until used in an RPC request."]]],[]]