Bigtable stores data in massively scalable tables, each of which is a sorted key/value map. A Cloud Bigtable table is identified by the instance it is contained in and its table_id.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-05 UTC."],[[["This webpage provides documentation for the `TableResource` class in the Google Cloud Bigtable C++ client library, with version 2.37.0-rc being the latest version, and numerous other versions also being listed, for reference."],["The `TableResource` class represents a Bigtable table, which is essentially a massively scalable sorted key/value map, within a specified instance and identified by a `table_id`."],["The class has two constructors, one that takes an `InstanceResource` and a `table_id`, and another that takes a `project_id`, `instance_id`, and `table_id`."],["Key functions include `instance()` to retrieve the associated `InstanceResource`, `table_id()` to get the table's ID, and `FullName()` to return the fully qualified table name."],["It is the responsibility of the application to provide valid project, instance, and table IDs, as the `TableResource` class does not validate them until they are used in an RPC to Bigtable."]]],[]]